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OUT OF THE ORDINARY

About

ALL ABOUT
EXPERIENCE

We lead with player value and top notch execution. What comes out on the other side though, is the most important of all – the experience. We take care of that too.

A Warsaw-based game development studio crafting games and interactive experiences for every platform: PC, mobile, console and web.

2021Founded
14Games made or published
7Platforms

What we do

Make our own games

Operator, management & cozy sims, MOBA, mobile RPGs. Games about running a thing over time. A café, a brewpub, a butcher shop at the end of the world.

See the games

Build with partners

Playable campaign pieces, IP-based adaptations, full-cycle development and porting when the project fits.

Work with us

Publish indie titles

Simulator, management and sandbox games from teams of two to six. Milestone funding, ports in-house, the IP stays yours.

Pitch a game

How we work

Four things we keep coming back to

Meet the founders

The people behind the studio

Our team philosophy: small core team with long-term contractors across art, dev, QA, audio and localization.

Jerzy Kamiński

Co-founder & CEO,Head of Development


An architect and technical mind that enables us to reach new heights in terms of technology and performance. Handles most client relations and development.

Out of the Ordinaryhello@outoftheordinary.io

Dominika Kosińska

Co-founder & COO,Head of Product


A creative & analytical mind behind our endeavors. Ultimate quality warden. Handles all things product from scratch all the way to end user.

Out of the Ordinaryhello@outoftheordinary.io

Always looking for extraordinary contractors

No fixed openings, and the door is always open. If you do extraordinary work in art, dev, QA, audio or localization, send a portfolio to jobs@outoftheordinary.io.

We read everything and keep the good ones close.

Send your application

Where to find us

OUT OF THE ORDINARY sp. z o.o.
Bluszczańska 76 paw. 6
00-712 Warsaw, Poland

Business enquiries go to hello@outoftheordinary.io.

Questions

Frequently asked

What journalists, players and prospective partners ask us most.

What is OUT OF THE ORDINARY?

OUT OF THE ORDINARY is an independent game development studio founded in 2021 in Warsaw, Poland. We build simulators for PC, adapt IPs for mobile audiences, develop for web, port to consoles in-house and publish indie titles.

Where is OUT OF THE ORDINARY based?

Warsaw, Poland. The company is registered as OUT OF THE ORDINARY sp. z o.o. at Bluszczańska 76 paw. 6, 00-712 Warsaw, Poland.

What kinds of games does OUT OF THE ORDINARY make?

Mostly operator and management simulators, where the gameplay is about running a thing over time. My Café Manager Simulator is about running a café; Beerhouse Simulator is about running a brewpub. We also adapt PC simulators such as UBOAT and Thief Simulator for mobile, and build multiplayer and RPG titles for phones.

Who has OUT OF THE ORDINARY worked with?

Our main collaborator is PlayWay S.A., the Polish simulator-game publisher behind House Flipper, Car Mechanic Simulator and Thief Simulator. Beerhouse Simulator is co-published with PlayWay and Septarian Games, and Meat Market is developed with Hekim Games.

Does OUT OF THE ORDINARY publish games?

Yes. OUT OF THE ORDINARY publishes indie titles, with a focus on simulator, management and sandbox games from teams of two to six developers with a playable build. We offer milestone funding plus in-house mobile and console porting. Pitches go to pitch@outoftheordinary.io.

How big is the team?

Small core team plus long-term contractors across art, development, QA, audio and localisation. We staff projects to fit the idea rather than the org chart.

Is OUT OF THE ORDINARY hiring?

There are no fixed openings, but the door is always open. Send a portfolio to jobs@outoftheordinary.io – we read everything and reply within three to five business days when there is a fit.

Contact

What is it about?